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  • E Engel Simulator 2020
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  • Engel Simulator 2020
  • Engel Simulator 2020
  • Issues

  • Open 7
  • Closed 21
  • All 28
New issue
  • Priority Created date Updated date Milestone due date Due date Popularity Label priority Manual Title
  • Minor Css/Sass Cleanup   2 of 2 tasks completed
    #28 · created Dec 29, 2020 by Rahix
    • CLOSED
    • 1
    • 0
    updated Dec 29, 2020
  • Better player sprite
    #27 · created Dec 27, 2020 by neosam
    • CLOSED
    • 1
    • 2
    updated Dec 27, 2020
  • Running
    #26 · created Dec 27, 2020 by neosam
    • 1
    • 2
    updated Dec 30, 2020
  • Show panic messages on screen
    #25 · created Dec 26, 2020 by Rahix
    • CLOSED
    • 1
    • 0
    updated Dec 29, 2020
  • Overall win condition
    #24 · created Dec 26, 2020 by Rahix
    • CLOSED
    • 1
    • 0
    updated Dec 30, 2020
  • Persist game-state in localStorage
    #23 · created Dec 26, 2020 by Rahix
    • 0
    updated Dec 26, 2020
  • Mobile: Touch controls
    #22 · created Dec 26, 2020 by neosam
    • 0
    updated Dec 26, 2020
  • Display a warning on wrong window size
    #21 · created Dec 26, 2020 by Rahix
    • 0
    updated Dec 26, 2020
  • Dynamically calculate frame delta
    #20 · created Dec 26, 2020 by Rahix
    • CLOSED
    • 1
    • 0
    updated Dec 27, 2020
  • Character is moving faster in the diagonal directions than horizontal/vertical
    #19 · created Dec 25, 2020 by Rahix
    • CLOSED
    • 1
    • 0
    updated Dec 27, 2020
  • Show version number / git hash in game
    #18 · created Dec 21, 2020 by anon
    • CLOSED
    • 1
    • 0
    updated Dec 22, 2020
  • Contact Rust Assembly
    #17 · created Dec 21, 2020 by Rahix   Congress Infra
    • CLOSED
    • 1
    updated Dec 27, 2020
  • Make rectangle colliders rotateable
    #16 · created Dec 21, 2020 by Rahix
    • CLOSED
    • 1
    • 0
    updated Dec 25, 2020
  • Make level loading more async
    #15 · created Dec 21, 2020 by Rahix
    • 0
    updated Dec 21, 2020
  • Refuse to load levels with invalid colliders
    #14 · created Dec 20, 2020 by Rahix
    • 0
    updated Dec 20, 2020
  • Verify viewBox and refuse loading levels with wrong values
    #13 · created Dec 20, 2020 by Rahix
    • CLOSED
    • 1
    • 0
    updated Dec 26, 2020
  • Track player stats
    #12 · created Dec 20, 2020 by Rahix   Minimum Viable Product
    • CLOSED
    • 1
    • 0
    updated Dec 26, 2020
  • Define spawn-points in map format
    #11 · created Dec 20, 2020 by Rahix
    • CLOSED
    • 1
    • 1
    updated Dec 21, 2020
  • Sprite rendering
    #10 · created Dec 20, 2020 by Rahix   Minimum Viable Product
    • CLOSED
    • 0
    updated Dec 26, 2020
  • Fixup state machine   3 of 3 tasks completed
    #9 · created Dec 17, 2020 by Rahix   Minimum Viable Product
    • CLOSED
    • 0
    updated Dec 22, 2020
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