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  • Engel Simulator 2020
  • Engel Simulator 2020
  • Issues
  • #3

Closed
Open
Created Dec 07, 2020 by Rahix@rahix🦀Owner

Map Format / Map Rendering

  • Use Inkscape layers
    • E.g. one layer for everything below the player, one layer for everything above
    • One layer containing collision primitives ( Ball, Cuboid, Triangle)
  • Camera position is a resource
  • Map should register (and keep track of!) all static colliders
Edited Dec 07, 2020 by Rahix
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