- 30 Dec, 2020 2 commits
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Rahix authored
Use a symlink-based procedure for making the update deployment atomic. This way, at no time does the filesystem contain an invalid version of the game and thus the webserver will never serve an inconsistent state.
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Rahix authored
To ensure we get clean version information, update the mtime of `.git/HEAD` before running the release pipeline. Otherwise tags would just end up re-using the version information from the untagged commit.
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- 26 Dec, 2020 1 commit
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- 21 Dec, 2020 4 commits