1. 27 Dec, 2020 1 commit
    • Rahix's avatar
      Don't return to heaven immediately · 94fc5be2
      Rahix authored
      Show a banner message that a return to heaven is imminent and count down
      for 3 seconds before going back to heaven.  This makes the game flow
      a bit smoother as it provides an indication to the player that the
      challenge is completed now.
      94fc5be2
  2. 26 Dec, 2020 3 commits
    • Rahix's avatar
      bottle-drop: Use a sprite for rendering · 5f075603
      Rahix authored
      Drop the home-cooked temporary debug rendering system for bottle drop
      points and instead use a sprite for this.
      5f075603
    • Grisu's avatar
      Add some obstacles · d32576e3
      Grisu authored and Rahix's avatar Rahix committed
      d32576e3
    • Rahix's avatar
      Configure shift-specific entities, resources, and systems · 96901f6e
      Rahix authored
      Add a new method to the AngelShiftImpl trait which angel shifts use to
      configure any shift-specific entities, resources, and ECS systems.
      
      As a first implementation, properly implement this for the bottle angel
      shift and move the `collect_bottledrops` systems here instead of it
      being a generic system.
      96901f6e
  3. 22 Dec, 2020 3 commits
  4. 21 Dec, 2020 6 commits
  5. 18 Dec, 2020 1 commit
    • Simon Goller's avatar
      Add camera system · cd16b88f
      Simon Goller authored
      The camera system sets the transform of the canvas.  The pixel coordinate of
      the camera position is centered in the canvas.
      cd16b88f
  6. 17 Dec, 2020 1 commit
  7. 13 Dec, 2020 1 commit